I still need to fill out the rest of the info for the bibliographies but here is the initial/updated list:
Inspiring
Interactive stories
Red Planet Rex – a voice controlled mobile adventure game – https://www.kickstarter.com/projects/1816553564/red-planet-rex-a-voice-controlled-mobile-adventure?ref=live
Interactive Story blog – http://interactivestoriesonline.com/interactive-story-blog/
Presence – http://www.mitpressjournals.org/doi/abs/10.1162/105474699566297
Amber
DnD
https://games.soe.ucsc.edu/project/spyfeet – this game is pretty cool for it waits for the player to walk a certain amount before the next iteration of the story is unlocked/told.
Social Media
42Entertainment
Facebook – Mark Zuckerberg
Zynga Games
Storytelling
Minna Sundberg
Jim Butcher
Online sites
Smashing Magazines
Webdesigner Depot
TechCrunch
UX Movement
Social Media
Likeable Social Media: How to Delight Your Customers, Create an Irresistible Brand, and Be Generally Amazing on Facebook (and Other Social Networks) ISBN 9780071762342
Social Media at Work: How Networking Tools Propel Organizational
Performance ISBN:9780470405437
The Dragonfly Effect: Quick, Effective, and Powerful Ways To Use Social Media to Drive Social Change ISBN:9780470614150
QR Codes Kill Kittens: How to Alienate Customers, Dishearten Employees, and Drive Your Business into the Ground ISBN:9781118732755
Stand Out Social Marketing: 6 Keys to Rise Above the Noise, Differentiate Your Brand, and Build an Outstanding Online Presence ISBN:9780071794961
42 Rules for Successful Collaboration: A Practical Approach to Working with People, Processes, and Technology, 2nd Edition ISBN:9781607731115
21 Recipes for Mining Twitter ISBN-10: 1449303161 Mining the Social Web: Data Mining Facebook, Twitter, LinkedIn, Google+, GitHub, and More ISBN-10: 1449367615
Beginning iOS Social Games ISBN:9781430249054
Spreadable Media: Creating Value and Meaning in a Networked Culture (Postmillennial Pop) – http://www.amazon.com/Spreadable-Media-Creating-Networked-Postmillennial/dp/0814743501/ref=pd_bxgy_b_text_y
A Creator’s Guide to Transmedia Storytelling: How to Captivate and Engage Audiences Across Multiple Platforms – http://www.amazon.com/Creators-Guide-Transmedia-Storytelling-Captivate/dp/0071791523/ref=pd_cp_b_2
14 Ways to Use Twitter to Market Your Business – http://www.cio.com/article/743709/14_Ways_to_Use_Twitter_to_Market_Your_Business_
Interactive Design and UX
Young Children’s Engagement With E-Books at School – Does Device Matter? – http://sgo.sagepub.com/content/4/1/2158244013517244.abstract
Designing an Electronic Educational Game to Facilitate Immersion and Flow – http://www.editlib.org/p/36121/
Modeling storytelling to be used in educational video games – http://www.sciencedirect.com/science/article/pii/S0747563213001295
Picture This: How Pictures Work – http://www.amazon.com/Picture-This-How-Pictures-Work/dp/1587170302/ref=pd_sim_b_2?ie=UTF8&refRID=02TAB1V3K5A84X1CJRCN
First Person: New Media as Story, Performance, and Game – http://www.amazon.com/First-Person-Media-Story-Performance/dp/0262731754/ref=pd_cp_b_3
Evil by Design: Interaction Design to Lead Us Into Temptation – http://www.amazon.com/Evil-Design-Interaction-Lead-Temptation/dp/1118422147/ref=sr_1_1?ie=UTF8&qid=1399476167&sr=8-1&keywords=Evil+by+Design%3A+Interaction+Design+to+Lead+Us+Into+Temptation
Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability (3rd Edition) (Voices That Matter) – http://www.amazon.com/Dont-Make-Think-Revisited-Usability/dp/0321965515/ref=sr_1_2?ie=UTF8&qid=1399476167&sr=8-2&keywords=Evil+by+Design%3A+Interaction+Design+to+Lead+Us+Into+Temptation
The Design of Everyday Things – http://www.amazon.com/Design-Everyday-Things-Donald-Norman/dp/0465067107/ref=sr_1_2?ie=UTF8&qid=1399476215&sr=8-2&keywords=design+of+everyday+things
100 Things Every Designer Needs to Know About People (Voices That Matter) – http://www.amazon.com/Things-Designer-People-Voices-Matter/dp/0321767535/ref=sr_1_7?ie=UTF8&qid=1399476215&sr=8-7&keywords=design+of+everyday+things
Interactive Stories/Digital Storytelling
Interactive storytelling: interacting with people, environment, and technology – http://inderscience.metapress.com/content/y76544355j6pp1x5/
Interactive imagination: Tapping the emotions through interactive story for compelling simulations – http://ieeexplore.ieee.org/xpl/login.jsp?reload=true&tp=&arnumber=1231172&url=http%3A%2F%2Fieeexplore.ieee.org%2Fxpls%2Fabs_all.jsp%3Farnumber%3D1231172
Worlds in Play: International Perspectives on Digital Games Research – Interactive Story Writing in the Classroom: Using Computer Games – http://books.google.com/books?hl=en&lr=&id=WykINIyYSb0C&oi=fnd&pg=PA285&dq=interactive+story+books&ots=w3TTRJMe2X&sig=JWBOBiL-emlf4dcQZEGQk6hrRBA#v=onepage&q=interactive%20story%20books&f=false
Interactive Storytelling – http://www.springer.com/978-3-642-25288-4
Digital Storytelling: A creator’s guide to interactive entertainment [Paperback] – http://www.amazon.com/Digital-Storytelling-creators-interactive-entertainment/dp/0240809599/ref=pd_sim_b_73?ie=UTF8&refRID=1ZPK0MSV4WPPBSZYFVGN
Transmedia Storytelling: Imagery, Shapes And Techniques – http://www.amazon.com/Transmedia-Storytelling-Imagery-Shapes-Techniques/dp/1105062589/ref=pd_sim_b_6?ie=UTF8&refRID=1ZPK0MSV4WPPBSZYFVGN
Basic Elements of Narrative – http://www.amazon.com/Basic-Elements-Narrative-David-Herman/dp/1405141549/ref=pd_bxgy_b_text_y
Digital Storytelling: A creator’s guide to interactive entertainment – http://www.amazon.com/Digital-Storytelling-creators-interactive-entertainment/dp/0415836948/ref=sr_1_1?s=books&ie=UTF8&qid=1399476277&sr=1-1&keywords=interactive+stories
Chris Crawford on Interactive Storytelling (2nd Edition) – http://www.amazon.com/Chris-Crawford-Interactive-Storytelling-2nd/dp/0321864972/ref=sr_1_2?s=books&ie=UTF8&qid=1399476277&sr=1-2&keywords=interactive+stories
Content Strategy at Work: Real-world Stories to Strengthen Every Interactive Project – http://www.amazon.com/Content-Strategy-Work-Real-world-Interactive/dp/0123919223/ref=sr_1_10?s=books&ie=UTF8&qid=1399476277&sr=1-10&keywords=interactive+stories
Flash Cinematic Techniques: Enhancing Animated Shorts and Interactive Storytelling – http://www.amazon.com/Flash-Cinematic-Techniques-Interactive-Storytelling/dp/0240812611/ref=sr_1_12?s=books&ie=UTF8&qid=1399476277&sr=1-12&keywords=interactive+stories
Media & Cultural History
Cultural differences in the online behavior of consumers – http://dl.acm.org/citation.cfm?id=570911&CFID=334523742&CFTOKEN=69057197
Narrative across Media: The Languages of Storytelling (Frontiers of Narrative) – http://www.amazon.com/Narrative-across-Media-Languages-Storytelling/dp/0803289936/ref=pd_bxgy_b_text_y
New Narratives: Stories and Storytelling in the Digital Age (Frontiers of Narrative) – http://www.amazon.com/New-Narratives-Storytelling-Frontiers-Narrative/dp/0803217862/ref=pd_sim_b_1?ie=UTF8&refRID=07XK5QE4RVDWZRPEBP6B
A New Culture of Learning: Cultivating the Imagination for a World of Constant Change – http://www.amazon.com/New-Culture-Learning-Cultivating-Imagination/dp/1456458884/ref=pd_sim_b_88?ie=UTF8&refRID=1ZPK0MSV4WPPBSZYFVGN
The End of Books–or Books Without End?: Reading Interactive Narratives – http://www.amazon.com/End-Books—Books-Without-Interactive/dp/0472088467/ref=sr_1_1?s=books&ie=UTF8&qid=1397139663&sr=1-1&keywords=9780472088461
