Character Customization

Found a base tutorial for what I needed to assemble the custom characters for players. https://www.scirra.com/tutorials/355/making-character-composed-of-multiple-parts

I just love technology and how everything is coming together.

So what am I using to build the visual portion? Since this application will be a complex piece I found something to help translate the graphics and behaviors to an HTML5/JS solution. I will still have the PHP recording the stories, player customizations and other events to the DB but for the frontend I have decided to use Construct 2 to help aid in the build for the prototype. The visualization is coming along nicely and I am excited to see it have the hopes of enticing graphics.

As in the book “Evil by Design” one needs to have delicious graphics that are luscious and envy worthy to attract the attention of would-be users. A great program with subpar or poor graphics will not get noticed by the masses. To work in the social sphere one must employ the techniques in “Evil by Design” and thus make sure the graphics are just as good as the base program.