PHP code for the Story Event Creation UI


//1) set specific actions to choose from
// -fight
// -clear out (specify item to clear the effect)
// -get an item from
//Give a list of available items as well
//allow for on the fly item creation (generic icon) - this might wait for future releases
// -investigate and/or confirm
// -listen to conversation
// - weather related? aka rain spiders, flood of bunnies - this will enable the choose odd weather ui to choose the odd weather elements

//2) set specific actors to choose from

//3) set reward/consequence based on action
// – does it block the next step? Y/N
// – if chained then the consequence could be fights or whatever!!

//Step one choose actions – these can CHAIN!!
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Story_Actions WHERE area = $areaid”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>

//Step two pull NPCs choices based on area to accomendate the action
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM NPC WHERE area = $areaid”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>

//Step three select consequence
//is this based on a previous action?
//does this chain?
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Reward_Punish_Action WHERE area = $areaid”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>

//Item Creation
//Need to select what base type whether it is a potion or weapon
//Step One choose item base first
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Items;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>
//Step Two select Effect
//Base weapon stats
//Or magical health potion
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Item_effect WHERE itemtype = $itemtype”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>

//Step three save new item to DB
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “INSERT INTO Items (colnames) VALUES (values of colnames)”;
$results = $conn->query($sql);

if($conn->query($sql) === TRUE) {
echo “Success”;
} else {
echo “Error: ” . $sql . ”
” . $conn->error;
}

$conn->close();
?>

//Odd Weather
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Weather WHERE area = $areaid”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>
//Select critter
connect_error) {
die(“Connection failed: ” . $conn->connect_error);
}

$sql = “SELECT id,name,type FROM Critters WHERE area = $areaid”;
$results = $conn->query($sql);

if($result->num_rows > 0) {
//Build Array
while($row = $result->fetch_assoc()) {
echo “ID: ” . $row[“id”] . “, Name: ” . $row[“name”] . “, Type: ” . $row[“type”] . ”
“;
}
} else {
echo “0 results”;
}

$conn->close();
?>

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