I am currently going back and fourth between topic and honestly it just feels like I am banging my head against the wall.
Why? Well my skill set is a hybrid. I have design, programming and other skills that are playing tug-o-war with my choices.
However here are some things that I am considering:
- Something to do with the three.js 3d platform – I have always loved 3d and games that were done in 3d however I never got into the whole 3d Studio Max or Maya. But with the three.js platform I could use my skills in JS to do something really cool… but the question is what?
- The rise and fall of complex and simplistic websites in relation to art history such as the finely detailed sculptures of the Roman Empire to the simplistic artwork of the dark ages. In other words it would be pointing out the pattern of trends and how the internet/interactive media has reduced the time between those trends. This is one that would relate to my entrance essay in regards to how the web has become too simplistic in design.
- This idea is a teaching one. It would be a game that taught the history of game graphic evolution. Each level would be particular style, specific features that were available at those times and the difficulty would increase with those levels. The levels would be labeled by the year instead of using “Level #” So why should I bother with that? In my family’s household we always had a computer so my father would have some sort of game for us to play. My favorite games were the King’s Quest games because they made you think and gave you an adventure. In the beginning the graphics were really bad but as the years went on the graphics became superb. It would be sheer nostalgia to do something along those lines.
So let me know what you think. Thanks.

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