Initiate Events from Twitter?

Crazy, I know however it is very possible to have users cause events for other users from a simple twitter post. The way it would work is that the user on twitter would have to send/post a tweet with @trollmeastory as a mention. From there the app that I will be using to poll twitter will take any new tweets with the mention of @trollmeastory and then look for the following format:

@trollmeastory evt-[eventname] c-[cause] e-[effect] for @userwhowillbeaffected from @userwhosenttheevent

An example would be unregistered player A would like to send player B a healing potion:

@trollmeastory evt-You Found a Potion! c-rcv h pt e-+100hp for @playerB from @playerA

Codes:

rcv = receive

h = healing/health

pt = potion

hp = hit points

Within the app there will be shortcodes that players can use within their tweets to set up and send an event to another user within the game. Now if the user who is to be affected does not have an account then the event does not go through but the twitter account for trollmeastory sends the user who initiated an event that the other user does not have an account with the game.

These events sent from twitter will be simplistic and will not be as robust as the ones that players can set up if they are at the game’s site or within Facebook. However this is how I plan on growing the interaction in the twitter sphere for troll-me-a-story.

To keep in good status with twitter the application will probably hit its own feed every thirty minutes to an hour depending on the traffic.